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Show 76 3. Take at least 12 upper-division hours of courses for Honors Credit with a grade of A or A-. Up to 4 hours can be from the Honors Department and the remainder from the Computer Science Department. Most upper-division Computer Science courses can be taken for Honors Credit by arranging for extra honors requirements with the instructor before the term begins. 4. Participate as an officer or committee leader in the Association for Computing Machinery (ACM) student chapter for one year or provide 20 hours of community service as coordinated and verified by the university's Community Involvement Center. 5. Make a public presentation of your own individual research or project work. This can be done at an ACM meeting, a public forum organized by the Computer Science Department or Weber State University, or at a regional or national conference. It is recommended that all applicants take at least one General Education Requirement course designated as an Honors Course section. Computer Science minor, teaching minor, bis concentration » Program Prerequisite: There are no special admission or application requirements for these programs, with the exception of a mandatory placement exam. If a student passes the placement test with a score of 73% or better, then the student may enter these programs beginning with the first course of CS SI 1400. If the score of 73% is not achieved, then the student must take the CS 1030 Foundations of Computer Science course as a prerequisite to begin course work for these programs. The student will have two attempts to achieve the 73% score. The last score received will be the score used to determine placement. » Grade Requirements: A grade of "C" or better in courses used toward the minor. A grade of "C-" is not acceptable. In addition an overall GPA of 2.70 or higher must be attained for those required courses. » Credit Hour Requirements: 24 hours for the Minor and BIS Concentration, and 22 hours for the Teaching Minor. Students who select the Computer Science Teaching minor must satisfy the Teacher Education admission and licensure requirements (see Teacher Education Department) and have a teaching major. Course Requirements for Minor or BIS Concentration (24 credit hours) Required Courses (12 credit hours) CS SI 1400 Fundamentals of Programming (4) CS SI1410 Object-Oriented Programming (4) CS SI2420 Introduction to Data Structures and Algorithms (4) Electives (12 credit hours) Select two of the following courses (8 credit hours) CS 2350 World Wide Web and the Internet (4) CS 2550 Database Design & Application Development (4) CS SI2650 Computer Architecture/Organization (4) CS 2705 Network Fundamentals and Design (4) CS 3040 Windows/Unix/Linux Infrastructure & Administration (4) Select one additional course (4 credit hours total) in approved upper division Computer Science (CS courses numbered 3000 or higher) other than CS 4800 or CS 4890. An uppe course (CS 3210, CS 3230, CS 4780 or CS 4790) is: Course Requirements for Teaching Minor (22 credit hours) Required Courses (14 credit hours) CS SI 1400 Fundamentals of Programming (4) CS SI1410 Object-Oriented Programming (4) CS SI2650 Computer Architecture/Organization (4) EDUC 3370 Advanced Instructional Technology (2) Electives (8 credit hours) Select one of the following CS SI1022 Software Development (4) CS SI 1023 Selected Programming Language (4) CS 2350 World Wide Web and the Internet (4) CS SI2420 Introduction to Data Structures and Algorithms (4) CS 25 50 Database Design & Application Development (4) Select one additional course (4 credit hours) in approved upper division Computer Science (CS courses numbered 3000 or higher) other than CS 4800 or CS 4890. An upper division programming language course (CS 3210, CS 3230, CS 3750, CS 4780 or CS 4790) is recommended. COMPUTER SCIENCE COURSES - CS Computer Programming Methods require a significant amount of data entry through a video display terminal; therefore, keyboard skill is CS CA1010. Introduction to Interactive Entertainment (3) This course examines and analyzes the history of interactive entertainment and its technology (video games, computer games, and simulations) and their impact on an individual and society from the perspective of the game designer and player. Students take a critical look at the artistic, technical, cultural, economic and social aspects of this expressive medium. Students will analyze how advances in hardware have driven game design and capability. A lab fee is required for this class. CS SI1022. Software Development (4) F, S Application of the most recent implementations of the Pascal language to the solution of technical and scientific problems. Developing applications for Windows in Object Oriented Pascal using Borland's Delphi Rapid Application Development system. Prerequisites: CS 1030 and basic skills in Algebra. CS SI 1023. Selected Programming Language (4) Introduction and application of the most recent implementation of a selected programming language to the solution of technical and scientific problems. The language for a particular instance of this course will be based upon demand. Prerequisites: CS 1030 and basic skills in Algebra. CS 1030. Foundations of Computer Science (4) F, S This course follows the core body of knowledge specified by the ACM which provides students with a broad overview of topics they might encounter within the Computer Science curriculum. The course is taught at an introductory level and includes topics such as: history of computers, computer architecture, operating systems, world-wide web and HTML, programming with Java, database, software engineering, networking, and more. Co-requisite: Computer Literacy. CS SI 1400. Fundamentals of Programming (4) This course covers basic operating system operation and components of the development environment. The majority of the course covers basic problem solving and program design of a software application using a selected language. Topics presented and discussed depending on selected language include: thinking logically to solve problems, working with input/output devices, compilation and library use, structured programming and modularity concepts, conditional and iterative structures including recursion, data types and structures, and pointers. Co-requisite: CS 1030. Weber State University 2010-2011 Catalog |