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Show 72 CS 3840. Computer Architecture for Security Assurance (4) This course is a foundational course in file system analysis, digital forensics and computer media analysis. A combination of lectures and labs will give students a strong understanding of low-level file system knowledge to prepare them for involvement in digital forensic analysis, data recovery and other related tasks. Students will examine widely used file systems such as Windows NTFS and FAT32, UFS, EXT2 and UFS2. Students will also become familiar with software tools used in computer forensic work. Prerequisites: CS SI2420 and CS 3040. Recommended prerequisite: CS 3100. CS 4110. Concepts of Formal Languages and Algorithms for Computing (4) S Concepts of formal language definition, automata theory, Turing theory, and solvability, with an introdudion of algorithms and computational methods used in advanced computer science courses. Prerequisite: CS SI2420 and MATH 1630. CS 4230. Java Application Development (4) S This course is a continuation of CS 3230 and examines the devdopment of Java applications intended for an enterprise environment. The course is programming intensive and concentrates on designing and implementing multi-tier and Web applications based on the Java Enterprise Edition (Java EE) specification. Topics include JavaBeans, Java Database Connectivity, client/server interactions, servlets, session tracking, JavaServer Pages, JavaServer Faces, struts, the Modd-View-Controller approach, remote method invocation, Enterprise JavaBeans, and application servers. Lab exercises will emphasize how Java Enterprise programming supports the operation of robust, distributed object architedures. Prerequisite: CS 3230. CS 4280. Computer Graphics (4) 5 Selected algorithms and computational methods used in the design of graphical software and applications developed for UNIX and Windows NT based machines. Topics will include the use of OpenGL, 3D Studio MAX, Auto-Cad, Adobe PhotoShop, and other popular graphics software. The course will include X-Window programming and the use of Sun, SGI, and PC (Intel/Cyrx) machines. Prerequisite: CS SI2420. CS 4350. Advanced Internet Programming (4) This course builds on the knowledge of CS 2350 to go deeper into the areas of eBusiness, multimedia, HTML, DHTML, XML, Javascript, Java, ASP, PHP, Python, Perl, Flash, and other technologies focusing on the server-side coding and database manipulation required for enterprise level web applications. It requires a high level of programming skill and knowledge of databases. Prerequisites: CS 2350, CS 2550. CS 4500. Artificial Intelligence and Neural Networks (4) F, S This course covers basic artificial intelligence principles and introduces students to AI languages. Concepts of programming parallel architecture machines are introduced and developed. The neural network design of parallel computing is studied, along with its implications in Artifidal Intelligence software development. Prerequisites: CS SI2420 and MATH 1630. CS 4610. Introduction to Game Industry (4) This is course is an introdudion to the game industry and the skills and best practices needed in order to become a game developer. The course will evaluate different gaming hardware, genre, skills, tools, and roles. Students will also understand the elements in creating a game induding the game design document, story line, vision, virtual worlds, playfields, and the mathematics and physics that are involved with game development. Pre/Co-requisites: CS SI3750, MATH SI1210. Prerequisites: PHYS PS/SI2010 or PHYS PS/SI2210. CS 4640. Game Development I (4) This course introduces students to 2D game development using a programming language, scripting, and a gaming engine. The work includes team work project, graphical programming, GUI, and all other aspects of creating a game program associated with a game design document. Pre/Co-requisites: MATH SI 1220. Prerequisite: CS 4610. CS 4650. Game Development II (4) Senior project Game Development II course focuses on 3D game programming in a team work project environment using a game engine. At conclusion student should be able to add the resulting program into their game portfolio. Pre/Co-requisites: MATH 2270 or MATH 2250, CS 4280, CS 4500, CS 4750, CS 4820. Prerequisite: CS 4640. CS 4730. Applied Cryptography (4) F This course provides an introduction to the prindples of number theory and how they are applied to cryptographic algorithms. Different topics that will be examined are: several classic ciphers, modem cryptographic methods, symmetric encryption, public key cryptography, hash functions, key management, digital signatures, certificates, electronic mail security, steganography and recent developments affecting security and privacy on the Internet. The focus will be on how cryptography and their application can maintain privacy and security in computer networks. Prerequisites: CS 2420 and MATH 1630. CS 4740. Computer and Network Security (4) F, S A treatment of security issues related to computers and computer networking. This course is designed for advanced users, system administrators and network administrators. The course covers TCP/IP security issues, security policies, packet filtering, Internet firewall architecture and theory, detecting and monitoring unauthorized activity, password authentication, and other security issues involving UNIX and Microsoft Windows operating systems. A team project is induded. Prerequisites: CS SI2420, MATH QL1040 or MATH 3410, ENGL 3100 or TBE 3250, and CS 3705 or CS 3540. Recommended prerequisite: CS 3100. CS 4750. Advanced Software Engineering (4) S This is the second of a two-part series, with CS SI3750 bdng the first class. Rapid programming techniques and issues in distributed systems are examined. Includes issues relating to large programming projects such as software metrics. A large team programming project is included. Prerequisite: CS SI3750. CS 4780. Object Oriented Windows Application Development (4) F This course is designed to teach students how to write Windows programs in C# using the .NET environment. The student will learn how to develop programs based on Microsoft Windows Forms and the .NET Framework. They will also be introduced to APIs and MFC/AFX styles of Windows programming and to become familiar with various data sharing methods and .NET services. Prerequisite: CS SI2420. CS 4790. N-Tier Web Programming (4) F This course is designed to teach sound concepts in n-tier devdopment of web applications using ASP.NET. Students will develop multiple applications using RAD and OOP techniques using the n-tier modd. Skills mastered in this course will include: Use of C# and VB within the Microsoft .NET framework, ADO.NET, SQL Server, Orade, DHTML, XML and layered application design. Prerequisite: CS 2350. Weber State University 2008 - 2009 Catalog |